Showing posts with label switch. Show all posts
Showing posts with label switch. Show all posts

Wednesday, April 1, 2020

E3 Wishes and Predictions 2020

Wishes- for it to not be cancelled

Predictions- it's cancelled

RIP Electronic Entertainment Expo 1995-2019 Adam Koralik is fuming

Thursday, March 19, 2020

Wii U > Switch

The Wii U is a highly underrated machine, as I've stated many times in the past. The Nintendo Switch is also a great machine. I have both and I love both very much. However, I think I like the Wii U more. There are a few reasons for this, and I'll go over that here.

The Controller

The Wii U and the Nintendo Switch have comparable control schemes in 3 ways- with a big screen in front of you via the GamePad or Switch handheld mode, with a regular controller via the Wii U Pro Controller or Switch Pro Controller, and with 2 controllers via Wii Remote & Nunchuk or the Joycons. Each control scheme has its fans, but I think the Wii U has better control schemes than the Switch.


If you want a big old screen in front of you, Wii U is absolutely the way to go. The GamePad is soft in the hands and bulky enough for you to get a good grip. It doesn't feel heavy, but you can tell it has a lot of features. One thing the Wii U Gamepad does right that the Switch handheld does wrong is, the charging port is on the top of the GamePad. I understand why the Switch has the port on the bottom. However, playing while charging is much easier with the GamePad. The GamePad has a stylus as well. The Switch has a capacitive screen as opposed to a resistive screen, but I don't really mind the Wii U screen. It works really well and it seems more durable.



If you want to use a regular controller, this is where it becomes a close call. The Wii U Pro Controller and the Switch Pro Controller are both very good controllers. However, I like the Wii U controller just a bit more. The Wii U Pro Controller is what the Xbox 360 controller should have been- it has a great form factor and it fits into my hands great. The soft, yet responsive buttons are very comfortable, and the triggers feel very comfortable to hold down whereas the 360 triggers get to be painful. The Switch Pro Controller is closer in feel to the Xbox One controller. While the Xbox One controller is much better than the Xbox 360 controller, so is the Wii U Pro Controller. The controller itself is very comfortable, but it's not without its flaws. The triggers are slightly stiffer, but it's barely noticeable. The D pad on the Switch Pro Controller is not as good as it is on the Wii U Pro Controller. Pressing the center buttons on the Wii U Pro Controller is easy because of the position of the thumbsticks. However on the Switch Pro Controller, pressing the Home button becomes more difficult because the right stick is in the way. Overall both are great controllers, but the Wii U Pro Controller feels better to use.

If you're using separate controllers, it's no contest. My Joy Cons have stick drift. Need I say more? The Wii Remote and Nunchuk have the disadvantage of being tethered together by a cable, and the Joy Cons provide much more freedom with their separation. However, there are disadvantages that come along with this. Like I said earlier, the Joy Cons get stick drift eventually. The motion controls aren't as accurate, because Joy Cons use gyroscopes instead of infrared pointers. So while the sensor bar is cut out of the equation, it doesn't work as well. It's not terrible, but in a lot of games the Wii Remote Plus is better.

Online

I  don't play too many online games, but I play a few. I've put a lot of online hours into 2 games- Splatoon on Wii U, and Mario Kart 8 on Switch. I think it's fair to assume that I've put a near equal amount of time into the online gameplay of both of these games. Back in my Mario Kart 8 online days, network errors were common. At least once an hour, I would get booted out of the lobby and I'd have to rejoin. Sometimes it didn't let me join again for some time. In Splatoon on Wii U, this is rarely a problem. I have been disconnected maybe 2 or 3 times in my time playing the game. I've never been disconnected from an online game in Super Smash Bros, and Super Mario Maker has never given me trouble. So what happened to Switch Online that made it so much more faulty? I can't tell for sure what the problem is. I know that there's a problem though. You guys should play Splatoon.

Friends

The Switch friend system can maybe be considered robust, but it dropped the ball in 2 very important areas. The Wii U does one of these correctly, and the other one is okay even though it also didn't do a great job.

Nintendo Switch, just like the 3DS, uses friend codes to add buddies to your buddy list. Why? Everyone knows how bogus this is. Why can't everyone just have a username, like every other platform that exists? Why do we need these pointless codes? Remembering "Storm9CP" is much easier than remembering whatever my friend code is.

Nintendo Switch Online voice chat is a mess. To chat online in many first party games, you must have their dedicated cell phone app. The Wii U doesn't need this app! Voice Chat on Wii U and Switch could stand to be improved. The Wii U needs an overhaul in this regard too, I'll admit. Voice chat should be based on the Wii U system, not the game. This is the system that Xbox Live uses. That way everyone can play different games and still be in the party. They could be doing whatever they want on the unit while this happens. As it is, voice chat is based on the game, so all people must be playing the same game. The Switch also needs a voice chat overhaul. They can make it part of their online service, but voice chat should be part of the system. A cell phone app shouldn't be required to run voice chat. My cell phone cannot install any apps, so I can't even use this service that would otherwise be available. Another thing that Switch needs to work on is Bluetooth headset support for docked mode. Sitting really close to the TV is not comfortable, and Bluetooth adapters aren't something I've ever seen at my local big box store. This solution would solve the problem that the smartphone app solves, but in a more graceful and convenient way. 

Nintendo eShop

The Nintendo eShop has been a great place to find some of the lesser known games for the Wii U and Nintendo Switch. However, one of these stands above the others. 

The Wii U eShop is clean, neat, and well-organized. Everything is categorized and easy to find. The homepage is well designed too. The music is dope too. The homepage does a great job of showcasing the wide variety of stuff available on Wii U. Navigation is easy, and discovery is easy.

The Nintendo Switch eShop needs a revamp. Everything is very loosely categorized, and discovery is difficult. It looks very bland and uninteresting. Discovery is very difficult as well. There's just too much stuff on the Switch eShop, and finding games of quality is very hard in the eShop's current state. Things need to be categorized better so it's easier to sort out exactly what you want.

Other online features

Some of this is Nintendo's fault, and some of it isn't. Either way, the Wii U has better online features than the Nintendo Switch. The Wii U has a web browser available from the home screen. It works pretty decently too, even though it may be a bit outdated. Switch just doesn't have a web browser, or at least not one that's reasonably easy to access.

Nintendo Switch has a strange lack of media streaming software available for it. Switch has Crunchyroll, Hulu, and YouTube. This is nothing compared to Wii U. While it no longer has access to Hulu (stupid Disney), Wii U still has access to Netflix, Amazon Prime Video, Crunchyroll, Youtube, and even Napster. That's a better selection than Switch, I'd argue.

I think now would be a good time to mention Miiverse and all the other online features that have been discontinued. There's no need to go in depth here because they are not around anymore, but Miiverse was awesome while it was still around. We also have Wii U Chat (a Skype-like calling platform), and Nintendo TVii (a live TV service).

Virtual Console

I'm not going to say the Wii U has the best Virtual Console out of all Virtual Consoles. That honor would go to the Wii. I can say Wii U Virtual Console is better than Virtual Console on Nintendo Switch, though.

For some, the Switch Virtual Console is quite a good deal. Pay 20 dollars a year for a few NES and SNES games. This includes save states and online play for multiplayer. I don't like this deal though. As users have pointed out, online multiplayer for these games doesn't work well. Why is it limited to NES and SNES games? Wii U had Virtual Console games for NES, SNES, Nintendo 64, Wii, Game Boy Advance, Nintendo DS, and TurboGrafx-16. No Master System, Genesis, or GameCube for some reason, but I think we had an alright selection as is on Wii U. Switch's Virtual Console library is severely lacking. Was anyone asking for Smash Tennis or Eliminator Boat Duel? Is there anyone excited to try out Eliminator Boat Duel? Wii U had save states as well, so save states are nothing special. The part I dislike most about Switch Virtual Console is that it's subscription-based. It may not be a lot of money for a subscription, but I'd rather just pay 10 bucks for Mario 64 and be done with it just like on Wii or Wii U. I hate having to pay for the same thing multiple times when I could just buy it once forever. The fact that these are only available through Switch Online is disgusting and ridiculous.

The User Interface

To some people, what the User Interface is like isn't important. As long as the games are good, then the games are good. But I like me a good UI. UI happens to be one of the biggest problems with the Xbox 360- the home page is filled with ads and garbage that could easily be removed. The Wii U has a great user interface, as I've discussed previously on this site. The Switch does not have a good user interface.

The Wii U's interface looks great. Once the home menu shows up and you're signed in, everything is neat and detailed. 20 boxes line the screen for each application. 3D models of the controller buttons float in the background. On the TV the Miiverse plaza is displayed. Everything is at a high resolution and it looks fantastic. When pressing the home button during a game, the same thing can be said- everything looks great. Everything you need during the game is organized along the bottom of the screen. The digital manual is readily available. Controller settings are easy to access.

The Nintendo Switch user interface looks awful. I don't understand our modern culture's shift towards minimalism. This has ruined many great things- the Patreon logo, the Google logo, the Cartoon Network logo.... a lot of logos. It's all so terribly boring. The Nintendo Switch is the epitome of bland. Everything is so squared off. Nothing has any gradients or borders; everything is a flat color. The Home menu, friends list, eShop, and settings all need a revamp, or at least some new themes. I understand that the menu was designed to work quickly, but couldn't it work quickly and look nice at the same time? All that can be said before bringing up how clunky it is. Only 12 games appear on the menu at a time, and you can only see 4 of them on screen before scrolling. Why can't I be shown 12 or 16 at a time? The 3DS could do it, so why can't the Switch?

Conclusion

I'm not going to argue that the games on either system are better or worse. That's not my call to make, because I'm not super well versed in Switch games since 2018. Based on just the consoles themselves, I stand by my opinion that the Wii U is much more fun and interesting than the Nintendo Switch. If you wanna fight, reach out to @Icystorm9 on Twitter. Goodnight.

Friday, June 8, 2018

E3 Wishes and Predictions 2018 - Capcom

Capcom is a strange company. They can do so much good, but they can shoot themselves in the foot incredibly easily. We've seen this 3 times this year with the Switch releases of Resident Evil Revelations II, The Mega Man Legacy Collection 2, and the Mega Man X Legacy Collection 2. All 3 of these titles require additional downloads. It's slightly understandable with Revelations II, since it's a modern game with lots of data. However, the 2 Mega Man Legacy Titles have no excuse. Those games are not big enough to fill up a whole cartridge with data, so we should not need a download code.

But I really like Capcom. They have Mega Man, Resident Evil, and Monster Hunter. So here's what I want for E3 from them.

E3 Wishes and Predictions 2018 - Activision

I'll be entirely honest with you; I don't want much from Activision this year. Crash is already coming to Switch, I don't care about Destiny, I don't care about Skylanders, and I don't care about THPS games after 2.

I said yesterday in my Nintendo wishes post that I wanted CoDBlOpsIIII on Switch. I don't think I do. BlOps has a much higher focus on multiplayer, and from what I've heard CoDBlOpsIIII doesn't have a campaign. Supposedly it's been replaced with a battle royale mode. Thanks Activision. Instead, I'd much rather have a port of World at War II. It has a campaign and multiplayer, and I wouldn't use the battle royale mode in CoDBlOpsIIII. Besides, I find the WWII aesthetic much more than the future Cold War motif. Since it's coming out later, they can probably fit the game on a 32gb cartridge and not have a mandatory download like the Xbox One version was announced to have last year.
I don't think that's going to happen. I think Activision will have playable demos of Crash for the Xbox One if not the Switch, and they'll have a demonstration of CoDBlOpsIIII at one of the conferences. I'm betting on it being Microsoft's conference. They might announce a new Skylanders game, but I'm not counting on it. I'm still hyped for Crash, so I'm excited to see what happens with it.

E3 Wishes and Predictions 2018 - Sega + Atlus

Well last year, most of the things in my "realistic" tier of wishes from Sega was answered. We got playable demos of Sonic Mania and Forces, a new All Stars Racing game was announced (albeit with only Sonic characters this time), and PSO2 is on the Switch. So now I have new things to beg for.

NEW CRAZY TAXI - I love Crazy Taxi. It's super fun. I would really love a new one for current platforms. I already made a potential soundtrack for it in Spotify. I would like if all the Crazy Taxi 3 maps and 2 new maps were included in it, but as long as it's Crazy Taxi and it has at least 1 good map and solid music, I don't mind.

PSO 2 LOCALIZED - Phantasy Star Online 2 looks like it would really fun. I don't have a Raspberry Pi, so I can't play PSO online on the Dreamcast. But the Switch has WiFi. I'd much prefer to play online. Thing is, I can't read Japanese so playing it in its current state is near impossible. I would love it if it came to the West. I would prefer an actual port over PSO2 Cloud, but I'll take what I can get. Also, put it on Xbox One. They have about 38 million users, so that's a lot of potential sales of PSO 2.

SATURN GAMES ON SWITCH - The Saturn is easily Sega's most collectible console. It has almost 1400 titles, and a lot of them are uncommon and expensive. Saturn consoles are also the most valuable of all Sega consoles. Genesises are about 30 bucks, Dreamcasts are around 50, Master Systems are upwards of 85, and Saturns are over 100 dollars. Long story short, Saturn collecting is expensive and I want Sega to just rerelease things on the Switch, sort of like Sonic's Ultimate Genesis Collection.

And since Sega owns Atlus, they could put Shin Megami Tensei: Devil Summoner for the Saturn on the Switch. I've never played Shin Megami Tensei before, but I've always wanted to. Besides, I have to mention Atlus somewhere in this post. We'll throw in a Persona 4 Golden port for good measure.

Last year, I said that I wanted a new Sega console. Now I don't. If Sega had a new console, all their cool games would be exclusive to their platform, and I couldn't play them on Switch. We also can't confirm that a new Sega console would have good third party, so it would only be good for playing Sega games. No thanks.

So what I expect from Sega and Atlus this E3 is not a lot. Sega is going to be showing off All Stars Racing 3 and Valkyria Chronicles 4. I'm hyped for both of those, so this is a good show so far. I feel like Sega Ages is having some titles announced, plus an announcement for Sega Ages for PS4 and Xbox One. I just feel like that's gonna happen. Atlus is probably going to talk about Catherine and Shin Megami Tensei 5. That's all I think will happen. It sounds like a good showing this year. See you later for when I talk about Activision's set!

Wednesday, June 6, 2018

E3 Wishes and Expectations 2018 - Bethesda Softworks

Eyyy, Bethesda. They're a cool company. They've worked hard in the past year to put all the coolest games on Switch and PSVR. No Vita, but we'll forgive them. What are they going to show at E3 this year?

Well, I know they'll be showing off Fallout 6 (Fallout 76 is a dumb name), but what are they going to show off? I'm thinking they'll show off a short trailer, but not gameplay footage. If my guesstimate is correct that this game is coming out in spring, then we'll get some gameplay footage further down the line. But hopefully we can get gameplay footage sooner, like, sometime during E3 would be great. It could really boost Sony or Nintendo's conference; preferably Sony's because their conference last year was much less interesting than Nintendo's.
But Fallout 6 can't be the only game they're showing off. That would be lame! So they've got to announce something else.

Elder Scrolls 3! Bethesda seems to love rereleasing Elder Scrolls 5. There are 7 releases of it as far as I know, maybe 8. But Elder Scrolls 3 is only on 2 platforms- Xbox and PC. The Xbox version doesn't even run that well without an Xbox One X. So here's an idea for Bethesda - rerelease Elder Scrolls 3 on PS4, Xbox One, Switch, and Vita.

"Vita? Why the Vita, Josh?" Hear me out.

Bethesda likes to port stuff. It could port Elder Scrolls 3 to the Vita to make a bit more money. Even if it's a straight port of the original with no enhancements other than framerate and draw distance, they should be good. The Vita users would definitely pick it up, since the Vita's AAA release schedule in the coming months is pretty much nonexistent. Besides, the Vita is portable. You don't know how many people would buy either a Switch or a Vita just to play Elder Scrolls 3 portably. And since the Vita is the cheaper of the two, there will likely be a decent amount of Vita sales. Bethesda gets the sales from Vita fans, and Sony gets the sales from Elder Scrolls fans. Good?
I didn't bother fixing half the Bethesda logo here. Sorry.
I really hope the ES3 port has that thing that the Master Chief Collection has on Xbox One, where you can switch between the high-definition remaster and the original graphics just by pressing the Select button or something. If it runs at a consistent 30fps and has both graphics modes, then we're gucci. Also include the expansions please Bethesda. I don't see them charging full price for a remake of this game, since Dark Souls is 40 bucks on current platforms, but I can't say for sure.

But I don't expect them to do that at all. Here's what I think they'll actually do.

They WILL talk about Fallout 6. I think they'll announce platforms, just like in that tweet above, and they won't show gameplay, but they'll have a really short trailer. Less than a minute, no doubt. They'll probably have an eSports thing, just like they did last year with Quake III or whatever game it was that they played. They'll announce that, like, Dishonored 2 or something is coming to PSVR. They'll probably announce Skyrim for TurboGrafx16 or Saturn or both. Then it will probably be over and that will be it.

What conference comes up after theirs? Hopefully it's Ubisoft. I'll look at the list later. Whatever it is, I'll be posting about their conference later so be sure to read that one as well.

Tuesday, June 5, 2018

E3 Wishes and Expectations 2018 - Electronic Arts

So Electronic Arts is the first conference up at E3 2018. I've made it clear that I don't like Electronic Arts in the past, including last year's predictions post. But what do I want to happen this year at E3?

Well first of all, I would think it would be really cool if Electronic Arts would announce that Battlefield V is coming to Switch. I still wouldn't buy it, but shooter fans don't have much to buy a Switch for.

Wait, doesn't EA own the rights to the Simpsons license? And wasn't the last Simpsons game for a platform other than mobile way back in 2007? Why don't we get another Simpsons game? I would rather like that. I think that if the studio had some creative people in charge, a Simpsons title would do very well. The best part is that it doesn't even need to have loot boxes! It's a pre-established franchise, so it has brand power! And I know that EA makes tons of money off Tapped Out, so why not make it multiplat? PS4, Xbox One, Switch, PC, and heck, even put it on 360, PS3, and Wii U if you really can. That would be awesome.

PVZ Garden Warfare 2 is honestly not something I'm too familiar with. But PVZ is a game that I enjoy, so I wouldn't mind if Garden Warfare 2 found itself on my favorite Nintendo platform besides the GameCube, Wii, and Wii U.

What do I expect from Electronic Arts though?

I'm sure we'll get something about their sports titles. They have Madden and Fifa. I'm sure we'll hear something about their mobile games.

After their whole loot box fiasco last November, I'm sure we'll hear something about how Electronic Arts games will not have loot boxes, or will have very miniscule loot boxes, for the foreseeable future.

And finally, I'm 100% sure we'll see a lot of Anthem this year. Xbox showed off Anthem last year and it got a fair amount of showtime. With the release date inching closer, there might even be a demo of some sort. Probably not, but I can't say for sure.


So that's what I want and what I think Electronic Arts will show off. Now I only have all the other companies to talk about. See you later!

Monday, June 4, 2018

Upcoming Switch Games and My Thoughts on Them

My name is Keri and I'm so very happy to be talking about the Switch. I do it often, but it's a good platform, so can you blame me? Probably in the upper half of my Nintendo console rankings and in the upper half of my 8th-gen rankings (only below the Wii U), it's got a good library of strong titles coming out for the foreseeable future. So I'm gonna take a look at some upcoming titles for the platform and what I think about them.

That's the Japanese version of the box art. Sue me.
Minecraft - Minecraft was already released on Switch about a year ago, but I don't care because it wasn't physical. My siblings decided to buy it, so I tried it out. It runs very similar to how it runs on 360, which is good. But that doesn't matter. That's because the new release runs on Better Together's engine, Bedrock. 

OOF

I tried Bedrock on different devices (Windows 10 PCs and 7" tablets), and I noticed that it doesn't look as nice as it does through Java or on 360. It has a really bad OS, too. Like, the inventory system is confusing, and the menu looks like it was designed for 2-year-olds. And from what I've heard from Xbox One users when they got the Better Together update, there's a chance that your worlds will be corrupted when converting them from the 4J engine to Bedrock. I'll buy it so I own as few games digitally as possible, but I'm not too interested in it personally. Minecraft releases on June 21st.



Okami HD - The original Okami was released on PS2 way back when, and it was very well-received critically. It was released on the Wii and PS3 later, each bringing their own strengths to the game. The Wii had motion controls so the drawing technique worked better, and the PS3 version runs in 720p high-definition. At least on my TV it does. It's a 720p TV. But neither version features both of those enhancements until now. The Switch version is in HD and it features the motion controls that the Wii version has.

But I'm not sure if I'm going to buy it. It's not physical here in the States. It's a shame, because I would love to have it available on Switch physically in English, which isn't confirmed yet for the Japanese release, so I don't know whether to import it or not. If it has English, I might import it. If it doesn't, I'll be sticking with the Wii version. Okami HD releases on August 9th.


Wolfenstein II: The New Colossus - I'm not too interested in shooters outside of the Wii and Halo 2 & 3. But I'd be lying if I said the story to Wolfenstein IX didn't intrigue me just a bit. The game isn't a particularly beautiful game (the only good looking Bethesda games as of late are Doom 4 and Elder Scrolls 5), but it looks like I would get a kick out of it. I might get it, but I'd need to get a memory card first. My Switch doesn't have the space for a 293GB download. Thanks, Bethany. Wolfenstein II is released on Switch on June 29th.



The 2 Mega Man games - Mega Man X Legacy 1&2 is coming out first. I'm not sure if I want to get it or not. Mega Man Legacy is already out on Switch, and despite the fact that Capcom could easily fit all 10 games on one cartridge, they decided to make the second half a download code. It seems they are doing the same thing with the X Legacy Collection. I don't like downloadable games, so I'm not entirely sure if I should buy it. But I think I will probably at some point just for the games on the cartridge. I might give the download code away, or sell it. Mega Man X is a cool franchise. And say what you will, but they could charge 100 bucks for the collection and I'd buy it long before I'd buy a PAL copy of Mega Man X3 on Sega Saturn. Mega Man X Legacy Collection comes out July 24th.

Mega Man 11 is coming out later, and I'm much more excited for that one. A new Mega Man game is much more interesting than ports of old Super Nintendo and Sega Saturn games. I'm really happy they're taking the direction they're taking with the art style, since the industry seems to be oversaturated with indie pixel art games right now after 9 and 10 and a ton of other, unrelated games. And it's only 30 bucks to preorder! I'm super excited for this game, and it's a guaranteed purchase from me. Mega Man 11 is out on October 2nd.


Flashback - This game was released last year on the Dreamcast for the same price, so I'm not getting the Switch version. I just thought I'd promote the Dreamcast some. Go support JoshProd. If you want the Switch version, it's out July 24th.


Sonic Mania Plus - Sonic Mania was released digitally last year. Now it's got a cartoon already available for streaming, a vinyl soundtrack by DATADISCS available for purchase, and a physical copy coming later this year. The physical copy comes with an art book and all upcoming DLC. The DLC includes 2 new characters, a 4-player single split-screen mode, an Angel Island extension, and some new sprites or something. I will definitely be getting this. Sonic Mania Plus is out July 17th.

So those are all the games I have for today. But soon I'll have my E3 predictions posts coming, and after E3 there will be more games to talk about. I can't wait to see what the conference brings us.

Saturday, August 19, 2017

What The Wii U Should Have Been

I'm not going to act like I'm smarter than the dozens of people that were working at Nintendo from 2011 to 2014. But now that I have history to reflect on, I think I have a few ideas that would have helped the Wii U not only sell better, but have a better library in the long run. I also got these ideas from other people that I know.

First of all, bundles.

What they should have done is have 3 bundles. The Basic, Standard, and Deluxe. The Basic Set is red and comes with just a Wii U Pro Controller, AV Cable, HDMI Cable, and Mini-USB Cable. It would cost $250 at launch.

Couldn't find a good image of a custom red Pro Controller online, so this will have to do.
Because it doesn't include the GamePad (which cost either 60 or 80 dollars to make, I don't remember), the price could be reduced significantly. But as a result, all games would need to do one of two things.
1) All games need to support the Pro Controller in one way or another.
2) All games that require the GamePad need to be clearly marked.

I think the second one is the best option, so the games requiring the GamePad won't be restricted because of the Pro Controller requirement. And if the second one were the case, I'm sure many more games would support the Pro Controller from the start.

The Second Bundle is the Standard Set. It costs 300 dollars and comes with everything that the current Basic Set comes with. It comes in 2 colors- white and red.

Nice looking console, isn't it?
The memory would be 16 gigabytes because I said so.

Then finally we have the Deluxe Edition. That's the same. It comes in either Black or White, just as the already-existing Deluxe Edition.

So those are the 3 bundles. I'm gonna go make some grilled cheese and come back to talk about the next part, reaching out to 3rd party developers.

Ah dang, I'm out of cheese slices. Oh well. So as I said, this section is about reaching out to 3rd party developers. They had a good start by getting SEGA games Bayonetta 2 and Sonic Lost World as exclusives, but they needed more. If they funded more exclusives or ports of 360 games, then the Wii U would have had the same advantage the Dreamcast would have had. If they had given companies like Rockstar and Activision money to make exclusives and port their older games, then the Wii U would have not only had the new games, but the best versions of these older games, as well as exclusives. And I think that would have pushed a good amount of people over to Nintendo's side this previous generation.

Some ports they could have had if they paid a small amount to the game developers:
Madden 25 (Electronic Arts)
Call of Duty: Advanced Warfare (Activision)
(i honestly got lazy w/ this one) Dishonored (Bethesda Softworks)
Battlefield 4 (Electronic Arts)
(Didn't actually design this, blame someone else) Grand Theft Auto V (Rockstar Games)
Resident Evil 6 (Capcom)
So now that I've touched on ports that they could have funded, I'll talk about exclusives that they could have funded.

Yakuza 1 & 2 Remastered technically already exists and is an exclusives, but it's only available in Japan.

Jet Set Radio 3, boiii

Another LEGO game, like LEGO City Undercover, such as a LEGO Pirates-type thing, would be greatly appreciated. I would buy that.

Why don't they pay EA to be competent for once? That would be a sight to behold.

And finally, the thing that everyone whines about - marketing.

If they had advertised it correctly, then the Wii U could have been saved, even without the previously mentioned changes. I remember for Thanksgiving 2014 or 2015 (I don't remember), I went to my cousin's house. He has cable, so I watched The Simpsons on FXX. And do you know what I saw? I saw ads for the PlayStation 4. I saw them all the time that weekend. Do you know how many ads I've seen on TV for the Wii U? None. And that's dumb. The Wii U has many features that are unique to it, too. Like full backwards compatibility. And 5-player support. The Pro Controller, the best controller of the 8th generation. All of the great 360 games that are best on the Wii U. And most of all, all of the great exclusives like Pikmin 3, Splatoon, Sonic Lost World, and Runbow Pocket. With all of these great things, you'd think they'd advertise a lot, and you'd think they'd advertise smart. But that didn't happen.

But what's done is done. And the Wii U is done. Nintendo is likely not making any more Wii U things ever again. But that's okay. Because of the Wii U, we now have the Switch. Nintendo had to fall to learn how to make the Switch such a great platform. And I'm glad that they did.

Sunday, June 11, 2017

E3 Wishes and Expectations - Capcom

Hey, here's a pic that I stole from the trailer for the Mega Man Legacy Collection, which makes sense, because that game is in this post.

I hope Capcom can bring some cool things to the Electronic Entertainment Expo.

First of all, I want more info on the Mega Man bundle that's coming out. I'm hoping they announce ports for the Wii U, Switch, Vita, and 3DS, with the 3DS being the least important to me of the 4.
This smart fellow right here agrees with me.
I also hope Resident Evil 7 is announced for the Switch. That would be great. I don't expect any extra features, but just being able to play that game wherever would be great.

Speaking of Resident Evil, if Nintendo talks about the Switch Virtual Console, Capcom should announce that Resident Evil 2 for the N64 (or possibly even the GameCube version) will be available. That would be neat.

Also, they need to announce a new Capcom vs. SNK game, for all 3 major platforms and the Vita. That would be amazing. I would buy that 50 times over. Actually, no I wouldn't; but you get the point. Capcom, make a new Capcom vs. SNK.

I actually have no idea what to expect from Capcom. There's so much they could do. I think they'll talk about the Mega Man Legacy Collection 2 a bit, but other than that, I don't have a clue. I guess I'll just wait to find out.

E3 Wishes and Predictions - Electronic Arts

I wish Electronic Arts would go out of business, but that's not happening, so here's what I want from them at E3.

Electronic Arts should clarify if Fifa 18 on the Switch runs in Frostbite or not. That's very important information to state. I hope it does run in Frostbite, but I don't know.

Then I want more information on Star Wars Battlefront 2, so I know if it's worth buying or not. I also want a port to the Switch, but we'll see.
Here's the cover of Battlefront 2 from the Battlefront series that people actually like.
And finally, Mass Affect Andromeda for the Wii U. Even if it's a cut down version, it's at least something. And the Wii U can definitely run graphics like that; heck, the OG Xbox probably can.

But what do I expect from Electronic Arts? Well, let's see.

The Switch version of Fifa 18 is running in the Xbox 360 engine. Battlefront 2 is only on Xbox One and PS4, not the Switch, and it's not as good as the original Battlefront 2. Mass Affect Andromeda is being forgotten; nobody will even mention it.  They'll probably talk about Madden and some other boring sports games or something. That's about it.

I don't like Electronic Arts; but I hope they can at least have an interesting show.

E3 Wishes and Expectations - Ubisoft

So Ubisoft is going to be at E3. What do I want from Ubisoft?

First of all, I want to know more about Rayman Legends: Definitive Edition for the Switch. I want to know what's different from the original for the Wii U and the Vita. 

I also want to hear if there's a new Just Dance game coming out. I probably just disappointed a bunch of hardcore gamers, but they're fun at parties. They shouldn't be 40 bucks, though.

I also want Ubisoft to announce the Switch version of Fractured But Whole. I wouldn't buy it, but the more games on the console, the better. Wii U and Vita ports wouldn't hurt either.

And I hear the company is making a brand new series, and that game is going to be announced at E3. I hope it's a story-heavy adventure type game, like Uncharted or The Last of Us. If it is, I hope it's on all 3 main platforms, like I do with a lot of 3rd party games. If it's a reasonable price and on the Switch, I might buy it.

But what do I expect from this company? Well, it turns out that there's already a lineup that looks something like this.
I have never heard of The Crew, much less The Crew 2.
So it looks like there's a new Assassins Creed game (which is easy to predict). Those are released every year.

I've never heard of The Crew 2, so I don't know what that is.

Far Cry 5 will have more details released. I personally don't care too much about that game, but a lot of people do, so I see why they include it.

I still hope that Mario + Rabbids crossover isn't real.

There's Fractured But Whole information being released. I don't think it will be on the Switch at launch, but maybe a bit later.

And there's the untitled new IP. I think it will be pretty cool and interesting, but I frankly don't know at this point.

So it sounds like Ubisoft will have a pretty neat show. I guess we'll have to wait and see. Come back to this site later to read about what I want from Electronic Arts. Yuck.